Fred Thread 4

Chatterbox: Crowd Sorcery

Fred Thread 4

Fred Thread 4

 In this thread, I'd like to hear what you all think about your favorite types of fantasy plots. Which would you choose for our Crowd Sorcery story? 


1. Quest: The hero/heroine goes on a journey to find something good or powerful, collect some things, or maybe destroy something bad.

2. Rescue: The main character has to save someone.

3. Restoration: The protagonist works to change a bad situation back into a good one, perhaps by bringing order back to the land, by driving away villains, by righting a wrong, or by making a place safe again.

4. Reconciliation: The main character has to make peace, either between two other characters or between him/herself and someone else.

5. Escape: The heroine/hero has to get free from a bad situation—to get to a place of happiness and safety.

Others: Can you think of other kinds of plots? What are they?


Please feel free to comment on the good points and bad points of certain types of plots. What ideas for a plot do you have? 

submitted by Fred Durbin, Ukraine
(June 10, 2014 - 1:22 pm)

Another plot idea could be called Protection or Preservation. The main character has to protect a person (the Queen of Sinda'ara), place (the old temple of the sun god), object (Archmage Atsorin's seeing stone), or event (the lighting of star lanterns in honor of the dead) from the villain(s) and his/her/their forces. The villain is trying to kill or kidnap the person/desecrate or take control of the place/steal or destroy the object/ruin the event or keep it from happening. And if the person dies/place is defiled/object is destroyed/event doesn't happen properly, then some great catastrophic apocalyptic thing will happen!

submitted by A Crowd Sorcerer, age 13, New Hampshire
(June 12, 2014 - 6:16 pm)

I LIKE this, Crowd Sorcerer! Thank you! I especially like lighting the star lanterns in honor of the dead -- a lovely, haunting image! Yes, this is an excellent type of plot!

submitted by Fred D., Kiev, Ukraine
(June 13, 2014 - 1:05 pm)

Outsider:  The main character is a normal kid from our world who suddenly finds themselves in some other world.

Survival:  The main character must fight to survive in a post-apocalyptic world.

Ghost:  The main character has to help a ghost, or possibly ward off an evil spirit.

Monster:  The main character has to stop a monster or monsters from ravaging the world.

Aliens:  The main character must stop an alien invasion.

Not Quite Right:  The main character moves to a new town, but something is not quite right about the town.  It's up to the main character to find out what.

Power:  The main character finds out that he/she has some kind of magical power and must learn to control it.

Hmm...  I think my favorite is Outsider/Quest.

submitted by Bounty, age 12, Crowd Sorcery
(June 14, 2014 - 9:04 am)

I personally like all of them!

But I would choose either:

1. Quest: I like the idea of the hero searching for something, especially something they can't live without. But it has to be something interesting or else the audience looses interest.

2. Rescue: I think that if the hero was trying to rescue him/herself would be interesting and bring the audience closer to the hero.

5. Escape: makes the hero test his/her limits. And it adds challenge.

I hope it's okay I didn't choose just one.  

submitted by E.m.i.l.y., age 12, Some Where, Indiana
(June 14, 2014 - 11:03 am)

6. Other: I think a disaster story would be interesting, for instance: there is a war and after the war, the hero and a few others are the only people left (including the villian) and they have to survive.

submitted by E.m.i.l.y., age 12, Some Where, Indiana
(June 15, 2014 - 11:56 am)

Disaster / post apocalyptic stories can be interesting, but there are just SO many of those these days (The Hunger Games, Divergent, Matched, The Walking Dead, etc.) I feel like you might just be jumping on the bandwagon.

submitted by Kate S., age 12, Ottawa
(June 17, 2014 - 6:59 pm)

Though it could be interesting to have the villain a survivor gone bad, like you said, instead of the one who caused the disaster in the first place. That's a pretty unique idea. For example, the villain could be a leader at the survivor's camp, who let his or her power run away with themselves.

submitted by Kate S., age 12, Ottawa
(June 18, 2014 - 6:45 pm)

I think it should be a quest. Quests are always the most fun types of adventures.

submitted by Malum, age 14trillion, Arûz
(June 15, 2014 - 4:31 pm)

It's great to hear these! Wow -- you all have fantastic ideas for types of plots and for specifics of what can happen! These are really fun to read! I like them all so far!

submitted by Fred D., Kiev, Ukraine
(June 16, 2014 - 4:11 am)

Perhaps the main character could be dragged on this adventure against their will. Maybe by being kidnapped, or perhaps if they work as a lady in waiting, or a knights squire, they are required to accompany their employer. The quest perhaps is only for the one deemed "worthy". This of course would turn out to be the main character.

submitted by Blonde Heroines Rule, age unknown, penitentiary
(June 16, 2014 - 6:48 pm)

I think a combination of Escape, Quest, Rescue, and Restoration would be cool... the character has to find something, to bring people into a better place. A good example of this kind of plot would be the novel "The City Of Ember".



submitted by Kate S., age 12, Ottawa
(June 17, 2014 - 6:55 pm)

I like quests, because they make you want to keep reading.

submitted by S.E.
(June 18, 2014 - 8:12 pm)

I'd say quest because those are all really fun.

submitted by Melody, age 15, Disney
(June 19, 2014 - 12:01 pm)

I would go with restoration, quest, or escape. Escape would be most thrilling and great for me personally. Or you could make up your own, or combine plots.

submitted by Edie the bewildered, age 12, middle of no where
(June 25, 2014 - 7:13 pm)

A possible idea could be Revenge. The hero of heroine could be of royal lineage, hidden away when a tyrant seized the throne. Now that he/she is grown and trained, they have to avenge their predesessors and take back what was theirs. Or maybe the villain murdered the hero/heroine's family and now the hero/heroine came back to avenge their loved ones.

I really like the Quest and Restoration idea. More quest though, because that's where all the action happens. I think if you combine Revenge and Quest, it would be great. 

submitted by Alice W., California
(June 27, 2014 - 3:17 pm)