Give me life.

Chatterbox: Inkwell

Give me life.

Give me life. Build me up. Give me fauna, give me flora, give me people groups to call my own. Give me villains, give me saviours, give me innocent bystanders and secret villages.

I am an empty world, waiting to be named, waiting to be awoken.

Welcome to the first-ever World Waker thread. 

submitted by An empty world
(May 22, 2019 - 3:17 pm)

Cool!! That's a really interesting idea!

I have ideas for the name of this world: Empeyor. Alpyna. Eclipse. Kumquat.  

They all bring to mind different sorts of worlds (like, Alpyna probably has a lot of mountains). What do you guys think? 

submitted by Kitten, Pondering
(May 22, 2019 - 7:43 pm)

I like Alpnya, and the idea of a mountinous land. I imagine rows upon rows of wide, craggy cliffs inset with clear, spilling rivers. The peaks are cold and frigid, then come expances of rocky plateaus, which then dissolve into temperate valleys. 

The different climates house different communities, whose civilizations are mostly soverign. There is pretty free movement between them, as well as flourishing trade and tourism. These "states" house distinct cultures, laws, and beliefs, and most aspects of their society are controlled on a local scale by a muncipal government system.

However,  despite their relative separation, they are all united under one Queen...

submitted by Abigail, age Old enough, Inside my head
(May 22, 2019 - 9:20 pm)

One kingdom added: Imperyal

What are it's citizens like? Cultural delicacies? Monarchy? Republic? Major biome? 

submitted by An empty world
(May 22, 2019 - 9:42 pm)

Imperyal . . . . 

Is a coastal land, bordered by the Everon Mountains and the Catalith Sea. Its cities are compact and clean, filled with hanging gardens and towers with flags on the top, which always show the coat of arms of the owners' family. It is usually warm but windy there. The people are quiet, pale-skinned and dark-haired, usually submissive to the King Aerod who rules them. Imperyal is a formal and proper place; showing too much skin, for example, is strictly prohibited, more in adults than adolescents. In the wide fields between the cities of Imperyal, the Imperyalans enjoy breeding horse

submitted by spiffycat, age 12
(May 23, 2019 - 9:41 am)

Good... Good... I feel myself coming out of my dreamless sleep... Please keep going. Keep imagining. Keep awakening.

submitted by An empty world
(May 23, 2019 - 12:27 pm)

I am imagining a mountainous region to the north, and a desert caused by the rainshadow to the south. (The mountains would probably block rain and stuff) Perhaps it is two lands, Alpyna and a desert land. 

Possible names for the desert:Fyoria,  Samag, Molae, Pesok, and Pozhar.

submitted by Sybill, age ????, Kyngdom
(May 23, 2019 - 2:22 pm)

Northwest of Imperyal, above the Catalith Sea, a small cluster of islands float above the water.

The Annegot Isles were raised into the sky a few hundred years ago by a powerful sorcerer with a fatal flaw- every spell he cast went slightly wrong. However, the Annegot Isles seem to be an execption to that rule. Ever since they were first raised, they've been a prosperous nation ruled by an elected council- and also an extremely popular place to study or go on vacation.

The Isles do have many of their own citizens, but most of the people on the islands at any given moment are servents, slaves, and visiting foreigners. Each seperate island is connected to others with long rope bridges. The weather is usually cold and gusty- winds are constantly blowing from over the sea, eastward to the mountains.

The Annegot Isles are a relatively free country, with glistening cities and no set cultural norms. Beyond the laws banning theft, violence, and lying to the government, there are few restrictions. The process of becoming a citizen, however, is incredibly long, complicated, and discriminatory, which is the reason why most people on the Isles are only visitors.

Nearly everyone who knows about the Annegot Isles considers them an utopia, with a peaceful government and thriving econemy...

...Although occasionally, the stone along the Isle's sides seems to look a little more crumbly, and the plants on the surface seem to be quivering, and...

Hmm, doesn't the water look a bit closer than it did last year? 

Map #1.jpg
submitted by Alizarine, age unknown, peering over the edge
(May 23, 2019 - 5:59 pm)

Far North of Alpnya lies the harsh land of Rith. The snow and wind beat down on the roofs of the hardened people. The humans who live in Rith have dedicated their lives to making it to the top of Mt. Inuso, where an old tale teaches of a room of gold and treasures. The sturdy steel houses connected by a labryinth of tubes and pipes helps keep the heat in and the cold out. Food is scarce, predators that have evolved for the climate are viscious, and many a villager has gone missing to be found dead. The close-knit community relies on furnaces and wood from the scarce pine trees to keep themselves constantly heated. The population is made up of miners who have gone deep into the depths of the twisty Mt. Inuso, hunters who take on the horrid wolves, giants, and bears that live in the mountain, and scientists who use the unique location to help them advance in snow protective gear. The villagers are led by a king Earl Von Stein, an old warlord who has put away his sword for a new life. Negotiations with other countries are almost nonexistant, and contempt is felt for those living in the forest and sun. None can oppose the citizens of Rith.

 

(Doing this while i'm doing my English assignment. Sorry if there's typos or anything.) 

submitted by Unknown, age 14, Somewhere in America
(May 23, 2019 - 7:27 pm)

To the south of the desert (I like Pozhar as its name), there lies a massive canyon. Extending almost infinitely far east/west, so wide that it takes 2 days to walk across, and so deep the bottom cannot be seen, it is known as The Breach, after an old tale that it was created by a monster erupting from the earth. Only one bridge crosses it, 10 yards wide, made of unknown white stone, and almost as old as The Breach itself. Which is just as well, as across it lies the Southern Reaches, a desolate, inhospitible land where the only things to break the monotonous plains of stone are rivers of magma and the volcanoes that create them. Tales tell of lands that lie byond the Southern Reaches, but no one has ever traveled far enough to see if those tales are true.

-----------------------------------------------

I wonder if there should be something between the mountains and the desert, like a forest or plains. In addition, I have some other ideas for the world. Hopefully, I'll have time to post them tomorrow. 

submitted by Tafinx, the storyweaver
(May 23, 2019 - 9:18 pm)

Charvana is a remote island with no known inhabitants. Some species are said to live there, but only phoenixes and all of the rarest reptilian unicorns, not to mention the Neverdead Sprites. It is found in the Eternal Sea, the sea that runs like a belt around the equator of this globe. It's a jungle island, supposedly. The reason that nobody knows what Charvana is actually like is that it is bordered completely by a volcanic mountain range. Those who have seen these val canoes noted that all magma flows inward, which would burn everything on the inside to nothing, therefore 'resetting' the island.

In this world there are four continents, each to their own poles. North, South, East, and West. The Nothern Continent is formally called Sushur, the Southern, Naginavischun, Eastern, Wavamanuo, and the Western, Equlet. Sushur is mountainous, home to Alpnya and Imperyal. No other places have been elaborated upon, do the maps of the rest of the Continents are not to be trusted. 

submitted by Rogue Wildling
(May 24, 2019 - 1:18 am)

Should the Annegot Isles and Imperyal be allies? Should they trade? Or be enemies? OR DO THEY NOT EVEN KNOW ABOUT EACH OTHER OOOOOOH

submitted by spiffycat, age 12, ooh
(May 24, 2019 - 9:49 am)

East of Alpnya lies Diamar, and is relatively unexplored (by humans). The mountains become steeper, taller, and more forested. Very few humans live here, and those that do are mainly lumberjacks, cutting Diamar's trees for use by Alpnya and Imperyal, or miners, extracting the rich resources of Diamar's mountains. The Diamarian wild is full of wild beasts and unexplored mountain ranges, devoid of civilization. At least, that's what the humans think. They can't reach above the clouds to the tops of the mountains, they can't clearly see what lies above their heads...

-----------------------------

Above the clouds, the slopes of Diamar become less steep. The mountains themselves extend much higher than the clouds, creating a strange landscape of forested "islands" surrounded by "seas" of cloud and mist. While this landscape, which I'll call Upper Diamar, is very cold, life still exists. The creatures living here are adapted to the thin air and cold climate, and rarely, if ever, venture through the "seas" into Lower Diamar, just as creatures from Lower Diamar do not venture into Upper Diamar. There is even civilization here, albeit not human civilization...

---------------------------------

The Erisians live in Upper Diamar. In appearance they resemble avain humanoids. They have great wings instead of arms, but they still have talon-like hands connected to their main wing joints that tuck into their wings when necessary. Therefore, when their wings are folded they act like arms, but when extended they act like wings. Capable of flight because of their low body weight, they soar above Upper Diamar's "seas," ignorant of human civilization or even land beneath the mist.

----------------------------

I'll post more about the Erisian civilization later.

submitted by Tafinx, the storyweaver
(May 24, 2019 - 2:23 pm)

Pozhar Desert

Just south of Alpyna is the great Pozhar Desert, a harsh dry desert. It is home to the  Sarie Albdyh, a race of humanoid creatures. They look similar to what one would imagine a velociraptor anthro to look like. They can be brown, grey, black, orange, red, yellow or white. They are actually covered in feathers and have clawed hands. The Sarie Albdyh live in towns bordering oasises. They can go three months without food or water, can withstand extreme heats, cannot be sunburnt, and are extremely swift runners, even on sand. Their capital city is known as Maladh Eazim. It is where their ruler, Chief Alharara, lives in the great Iishraq Temple. 

The desert is known for being home to the strange  hayik snake, a large snake the size of a boa constrictor. The hayik snake can weave silk from special glands in its mouth. Most clothing worn in the desert is made of this special snake silk because it is very light, and can be dyed easily.

There are also  farih cacti, which are filled with water and grow bright red farih fruit. The Pozhar Desert is a beautiful place, but many do not travel here because of its harsh climate.

submitted by Sybill, age ????, Kyngdom
(May 24, 2019 - 3:04 pm)

In the Southern continent of Naginavischun, the climate is hot and humid. It is a continent covered in dense, green jungles and poisonous plants. It is home to many species of animals, mostly reptilian, and some humanoid species. The most notable of these are the Gyvan. They live in the thickest parts of the jungles, and have scaly skin and long limbs. They are very adept at climbing, and live most of their lives in the treetops. They eat mainly plants and bugs, and have developed an immunity to many of the poisons found on Naginavischun. The people of this continent have some contact with Alpyna, but not very much.

submitted by Quill
(May 25, 2019 - 2:27 pm)

The Great Rihla Landbridge  

The Great Rihla Landbrige is a massive landbridge extending from from the southeast Pozhar Desert and connecting to the northeastern area of the Southern Continent. It is the only known way of getting to  Naginavischun from Sushur without having to pass through the deadly Southern Reaches and the Eternal Sea. Along the Rihla Landbridge are many trading posts. Many famous travelers have written about this landbridge. 

The landbridge is watched over and maintained by Lintu Sulka, a powerful woman hailing from Alpyna. Her guards are located at various spots along the Rihla Landbridge, making sure no criminals are trying to escape from either of the two continents.

--- 

submitted by Sybill, age ????, Kyngdom
(May 25, 2019 - 5:00 pm)