Fred Thread 1

Chatterbox: Crowd Sorcery

Fred Thread 1

Fred Thread 1

One way I develop a plot for a story is by asking myself intriguing questions that help me fully imagine my characters and their world. Your creative thinking about the questions I’ll post from time to time will spur our thoughts in new and surprising directions as we adventure together down the road toward a finished story.

Some of my Fred Threads might focus on characters you’ve created on the other threads, to encourage you to expand on a good idea. And, in time, I will be posting parts of my draft of the Cricket story for your comments.

But for my first Fred Thread, here’s a question to get us started:

There's an abandoned road, overgrown by weeds, leading straight out of town to the north. Why is it there? Where did it once lead? Why is it abandoned? What's at the end of it now?

 

submitted by Fred Durbin
(April 23, 2014 - 10:13 am)

It is not really a road, but a Limious: a creature that disguises itself like a road that leads nowhere. If people ever take the road, when they turn back a its mouth opens up and eats them. If they try to flee  it chases them, captures them, then puts them in a stomach for agonizing long slow dissolving. People learned not to take the "road". Limiouses cannot move after they settle or pick a place to pretend to be a road, so it is stuck where it is.

submitted by Benjamin L., age 12, Katy, TX
(May 1, 2014 - 3:04 pm)

There was a small city full of beasts and dragons. They hid among the civilians. Why did they stay there? Why weren't the civilians frightened?

submitted by Ashleigh
(May 1, 2014 - 3:42 pm)

It leads to an abandoned castle in which lives a force so evil that darkness itself hides from it. It's name is Sirlyonex.

submitted by Finn V, age 10, Jericho Vt
(May 1, 2014 - 6:37 pm)

It leads to an abandoned castle in which a force so evil lives, that darkness itself runs from it. It is gaining power as the winter solstice arrives. Can someone stop it . . . ?

submitted by Finn V, age 10, Jericho Vt
(May 1, 2014 - 6:42 pm)

The road eventually leads to a mountain that houses, at its base, a small and innocent-looking cavern. However, the cavern is not innocent in the slightest; if you venture inside, you will find an ancient dragon.

The ancient dragon has never actually done the people in the town (I have no name for the village yet) any harm, but the foolish inhabitants still fear him. His name is Grauvir, and all he wishes to do is good.

But the people refuse to give him that opportunity. Though a petition was signed for the road to stay (it would provide easy travel in a war, some people claimed) it was blocked off and abandoned. The weeds quickly saw their chance and made it nearly impossible for people to travel on the twisting path, much less demolish it.

So now the ancient dragon Grauvir sits in his cave. Misunderstood, cut off from society, and completely abandoned. He has no wife, no friends, and no children.

Perhaps a kind human or even another dragon will come and help him... but for now, that's the only place the world takes you: a supposedly "evil" cavern.

-Gadzooks, hrr 

 

 

submitted by Gadzooks, 42 Wayward Crescent
(May 2, 2014 - 7:57 am)

...For now, that's the only place the world takes you...

Oops, did I say "world"?

I meant "road".

Pardon my absentmindedness...

 

Hrrrrr 

submitted by Gadzooks, 42 Wayward Crescent
(May 2, 2014 - 1:07 pm)

My entire life, I was told to not go down the road, achoo.

"It's beWitched!  BeCursed!  Be-" the apothecary would stop to sneeze.  He would shake his head, and then continue. "Sorry, where was I?"

"BeFuddled?" I'd ask as I checked the weight of the bag of herbs.

"That's the word." He would continue on his alchemical ways while I did busy work in the back of the shop.

"But why?" I would inquire, looking back and forth at jars on a shelf and then the ledger.

"BeCause," the apothecary would say.

"I see."  The conversation was left at that.

Sometimes it was an old lady at the market, while I was handing over Father's crocks from the dairy.  I would glance over at the road, and it would start up.

"Never go down that road!" she sneezed.

"Why not?" I would ask, trying to sound innocent as she sniffed the milk before handing over the three bronze coins.

"Some say there's dragons," she would remark. "Some say there's witches."

No more than at the market. I would think.

"Some say," the old lady's eye would open wide, "some say the Evileness walked down that road."

"But wasn't the Evileness' reign over fifteen years ago?" I'd ask as I pocketed the measly payment.

"His shoes were falling apart." The lady would shrug, and shoo me away.  She had more important business in our village.

submitted by Gollum
(May 2, 2014 - 2:45 pm)

Centuries ago, the road was a trade road, which led to the neighboring country to the north. After a terrible storm, what used to be small streams turned into raging rivers, blocking the road at places. 3 years passed, and the rivers dried. However, many parts of the road had faded, and there are still locations any man could get lost in if they don't have an ancient map of this terrain. The road was travelled less and less, so the exact spot it leads to is unknown, but from the edge of town to wherever it leads, the days are always gray and rainy, which let the weeds grow. As well as that mysterious weather, sometimes an evil-sounding cackle can be heard if you live by the forgotten gate on the north side of town... 

submitted by Brendan J., age 12, Shawnee, KS
(May 2, 2014 - 8:12 pm)


The road was ancient, left over from some long-forgotten kingdom. Very few remembered
its destination, let alone its story. After a number of leagues it began
to wander gently from side to side, traversing meadows and fields, as if it too
had forgotten its purpose. Many creatures had made their homes in its cobbled
knolls, shifting aside the old spells and stones to make their burrows. The
field where the road seemed to end had likewise been overrun by flowers, ferns,
and mosses, leaving behind little of the castle that had once resided there.
All that was left, apart from some scattered columns and petroglyphs, was
a door. Wooden and sturdy, the door exuded a hestian aura, a
warming, comforting presence. A closer look would reveal faint carvings
and swirls, reminiscent of the curling flower vines that snaked through its
hinges and keyhole. The nearby villages knew from experience that all
doors lead somewhere, even if that somewhere barely existed. But this
door, despite many efforts, had never been opened, at least not in recent
memory, and whatever realm it led to was generally considered nothing more
than a dream.


submitted by Benjamin F.
(May 4, 2014 - 1:03 pm)

It was built when there was a war, The Thread War to be exact. It was hope for the south doom for the north. Families would flee the fighting, only to be frozen in the north. All men were called to fight. From a one-year-old  to a one-hundred-year-old. Anyone who could breathe was in the war. When the war was finally over someone hit the road with a pickaxe, and it left a crack.

It was a nightmare for those whose family traveled down that road. Too many souls were lost and forgotten, and like those souls, the road was also forgotten.

A year later, the road with all its bloodstains, cracks, bumps, and weeds leads to a forgotten captain's hovel. He is the only one who holds the answer to why the war was lost, and how the past can be changed.

 

I love writing!Laughing I already posted two Hero ideas! Do you like it?

submitted by E.m.i.l.y., age 11, Some Where, Indiana
(May 5, 2014 - 7:21 pm)

It leads to a fairy world. Once upon a time, these two worlds were connected. People might enter the passage and buy an item from the fey--they were flawless makers and could cast powerful charms on items. But now it lies abandoned. That time has passed. The road, once packed hard by boots, is now overgrown with weeds. The worlds are no longer connected... except by secret passageways.

Oh, new heroine idea: our heroine is part fairy. But once she finds out, she has to keep it a secret. So maybe she can heal people really well or something. 

submitted by Kate S., age 12, Ottawa
(May 7, 2014 - 3:25 pm)

The road leads to a door.

When you open the door, you will end up at your house's privy, no matter who you are.

No one knows why this is. 

submitted by Oliver S., age 14, Taiwan
(May 8, 2014 - 4:21 am)

These ideas are truly outstanding! It's so exciting to read through them! They fill my head with vivid pictures and fire up my imagination. You are such good writers! I admire how much thought you're putting into these scenarios. You're considering how this abandoned road fits into the world, into its past, and how that affects people, and how it might lead us into a story. Standing ovation to you all!

 

submitted by Fred D., Ukraine (really!)
(May 9, 2014 - 6:53 am)

The road leads to....nowhere. It just ends. Well, to the typical person anyway. If you are a member of the Black Circle, then you can see perfectly where it leads. It is the road to the Dragon Palace, a huge red mansion inhabited by the members of the Black Circle. Who is the Black Circle? An order of sorcerers, witches, warlocks, mages, etc., who pretend to be normal people because in the kingdom of Ri, magic is outlawed.The road is abandoned because, as far as most people know, the house at the end burned down ages ago. They say it belonged to a witch and that the ground is cursed. In reality, it belonged to a kind sorceress who only went by "Q". But the house was not a old wooden house, it was the Dragon Palace in glamour. If you ever walk down the road at midnight on a night with a full moon, you will see 12 people in black cloaks holding hands in a circle. Whatever you do, do not disturb them, unless you wish to be killed. However, if you practice magic and wish to be accepted into the Circle, you must walk the road on Midsummer's Eve, stop at the end, and say, "Q, my sister, have mercy on me."

 

 

I LOVE reading all the things you guys have created... you are all AWESOME authors :) Cya!!! 

submitted by Lacey R, age 12, Lookingglass, Oregon
(May 9, 2014 - 10:05 pm)

Long ago, the road was magic. You would simply stand on it, close your eyes, and think of where you wanted to go. When you opened your eyes, the road's direction would have changed to the direction you wanted to go. If you wanted to go to your grandmother's house, it could take you there. If you wanted to go to the neighboring town, it could take you there. Before the road was there, the people of that town would always be getting lost. Luckily, a kind fairy saw their troubles and gave them the road so that they would never become lost again. At first, the people were very happy about the gift the fairy had given them and simply used it when they needed it. But soon the people took it as an advantage and began to use it all the time. Slowly, the road's magic began to fade away. People would stand on the road and think of where they wanted to go and open their eyes to find that the road's direction hadn't moved at all. Realizing that magic had worn out, they abandoned it. Eventually, it became overgrown by weeds and looked like what it looks like today. If you were to go back onto that road and walk down it, you would find that it goes in circles and leads to nowhere.

submitted by Kira, age 12, Georgia
(May 14, 2014 - 10:45 am)