Weave-A-Tale 2.0

Chatterbox: Inkwell

Weave-A-Tale 2.0

Weave-A-Tale 2.0

A little while ago, we had a thread called Weave-A-Tale, where everybody added a little bit to the story whenever they posted. I'd like to keep it going.

Here's the link to the first thread:

http://www.cricketmagkids.com/chatterbox/inkwell/node/541311

Here's what we had so far:

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If you close your eyes, you can almost see the stars behind your eyelids, and if you strain your ears, you can almost hear them whisper to you. 
(Original snippet, contributed by Taleweaver)

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But those glorious promises you hear, that beautiful shimmering light you see... just wonderful, twisted lies. All of it.
(Contributed by Hex)

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My mothers always told me to reach for the stars, but look where that got them. They got caught up in those beautiful lies and never came back.
(Contributed by Scuttles)

-

Now I must wander this strange wasteland alone. But even though they left me, I can't make myself resent them. They have taught me to pay no heed to stars, and to learn to walk alone (even if it wasn't their intent to do so). 
(Contributed by Darkling)

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Of course, I will not follow in their footsteps. They were foolish. I am not.
(Contributed by Miriam H., edited slightly by Taleweaver because we had one of those time overlaps where one person posts before the last person's post has shown up)

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I sigh and shake myself out of my thoughts. We'll be approaching the town soon. I need to focus. I bring my binocs up to my eyes and scan the red rock wasteland behind me.
(Contributed by Taleweaver)

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As the navigator and one of the caravan's scouts, it's my job to keep us
safe while we travel, and part of that is making sure there's no
tanglebeasts following us. The town might not open their gates to us if
there's any beasts tailing us, so we need to make sure we're clear
before we get any closer.
(Contributed by Scuttles)

-

All seems to be well. There's no sign of the distinctive blood-red dustdevils that always accompany tanglebeasts. The caravan vehicle that I'm on rumbles beneath me as the treads work their way over a rough patch of rocks, and now we're within shouting distance of the town walls.
(Contributed by Taleweaver)

-

"How's it looking out there?"

I turn around, and Greg, a tall Ryokian and the head of the scouts, has walked out onto the metal viewing platform. Ryokians are one of the many avian species, and they most closely resemble swifts and swallows. They have long, blade-shaped gray-ish or white-ish wings and often also have feathers on their arms and/or faces. 
(Contributed by Scuttles)

-

"Good," is all I say. "No dustdevils."

"All right then," they answer. "We'll be attempting to make the gates before midnight." I walk back to the place where I'm supposed to sit, behind Greg and in front of all the booksellers. The mechanical caravan's treads move it along the wasteland. The town's lights, and high walls, slowly emerge into view. (Contributed by Seadragon)

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Being half Ryokian and half human myself, I've got a few of their magical abilities. All Ryokians have spatial powers, although their talent with it varies, and many tend to have one or more elemtental abilites, usually the 'light-related' elements of light, energy, and fire. I've got the spatial abilites, which I'm rather good with, plus very weak fire and energy abilities. I suppose I'm lucky to have my Ryokian powers, because the human species carries no magic in its blood.
(Contributed by Taleweaver)

-

One of the booksellers is also a half-human; her name is Cora and she's not much older than me. She is half-human and half-silverfish. The silverfish are a group of beings who are human during the day and take the form of fishpeople at night. Cora doesn't appear to grow a tail after dark, but she seems to have control of water somehow. When the watersacks ran out, she managed to fill them.
Cora approaches me now.

"You," she says. "Do you know your way around this city or have a map?"

"I do" is all I can say. Because Trastresed, the city, is the place where I grew up.
(Contributed by Seadragon)

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Trastresed is not only my home city, but holds an outpost of the Wayfinders, my people.  Wayfinders specialize in maps, and every one of us is trained as a navigator. At the age of 12, every Wayfinder leaves the outpost or caravan (yes, there are caravans made entirely of Wayfinders) they were raised in and joins one of the many traveling caravans that doesn't already have a navigator. Of course, there are navigators who aren't Wayfinders, but everyone know Wayfinders are the best.
(Contributed by Taleweaver)

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Cora nods, satisfied.

"I need a map of the city. I'll pay you three gold coins for your map, or if you aren't willing to part with the original, one gold coin if you can make me a quick rough copy before we exit the caravan."

I've got multiple maps of Trastresed, and I've already make several dozen high-quality copies to hand out to caravan members as we leave. It's part of my job to make sure everyone is equipped with a map of whatever town or outpost we're visiting, and because I get paid to do so by the caravan master it's free for caravan members. But this is Cora's first time on a caravan, and she doesn't know that, and I'm not about to tell her and pass up three gold coins. That's more than I make in a week.

"I'll go grab the map. Be back in one sec." I say, and dart towards my quarters.
(Contributed by Scuttles)

-

I swing across one of the ziplines that connects this caravan vehicle to one of the other ones, the one that my room is on. The vehicles are giant, rumbling monoliths, often called sand-crawlers, trekking over rocks and sand with huge treads.

I slip into my room, which isn't very spacious but I don't have to share it, so it isn't that bad, and rummage through the drawers of one of the many desks that are overflowing with maps. I pull out a nice-looking copy of my Trastresed map and head back towards the zipline to the sand-crawler where Cora awaits.
(Contributed by Chaser of C & J)

-

I jog back along the tread plated metal hallways of the caravan to the observation room where I left Cora. I slip into the room and offer the rolled up map to her. She nods and drops the coins into my hand. I pocket them with a grin and settle into my seat to wait for our arrival.
(Contributed by Taleweaver)

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In the responses, contribute anything from a few sentences to a few paragraphs to our story, if you have the time. Try to make sure the post from the person who posted before you has shown up first. Add anything you like--so long as it's within CB rules--and together we'll make a magnificent tale.

submitted by Taleweaver
(May 19, 2023 - 8:56 am)

The steady clink of coins jingles as Cora repeatedly tosses the coins up, then catches them again. It nearly lulls me into a sense of security, but before I can slip into the veil of comfortablity, the ground beneath us gives a mighty rumble. 

submitted by Jaybells, Lost Amongst the Stars
(May 23, 2023 - 6:48 pm)
submitted by top
(May 25, 2023 - 3:34 pm)

"Uh-oh," says Cora. "I really hope there won't be an earthquake." She puts the coins in her pocket. Trastresed is infamous for earthquakes, and I join her in the hope that we'll be safe--but the ground rumbles once again. Scanning the area for unsecured valuables, I stand in the corner, where I don't think anything will land on me.

submitted by Seadragon
(May 30, 2023 - 6:15 pm)

Tanglebeasts are known to be more active during earthquakes. If the earthquake continues, or if a beast shows up, Trastresed may keep its gates closed and let us fend for ourselves until it's over.

The ground shakes again and I press myself further into my corner. The booksellers race around, securing their goods, tying them down with practiced movements. Everybody has trained for earthquakes. Everybody has a job. Speaking of jobs... I'd better get to doing mine. Scouts on duty are supposed to scan for tanglebeasts during earthquakes. Scouts off duty are supposed to report to Greg. I'm off duty, so I'd better go find Greg. I think they're still out on the observation deck.

submitted by Scuttles
(May 31, 2023 - 8:56 am)

Greg is not on the observation deck.
"Greg!!!!!" I yell, wondering
where they are. I go through the caravan, trying to find them. The
ground is shaking even more, making the caravan feel like a thrashy
train. A tremor knocks me to the ground at the feet of one of the senior
booksellers, Euginio.
"Goodness, are you all right?" asks Euginio, who is lying under a bench with two books clutched to his chest.
"I think so," I respond. "Have you seen Greg?"

submitted by Seadragon
(June 4, 2023 - 8:59 pm)

Euginio nods shakily.

"One of the junior scouts fell overboard and they went after her. I haven't seen them come back up... I'm worried they might be injured. I think they need help."

submitted by Scuttles
(June 11, 2023 - 2:57 pm)