Welcome to CRICKET’s Chatterbox! › Forums › Inkwell › Curse of Renovamen
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Top level 100ParticipantEons
100th comment and it's a top
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ChinchillaParticipantDamian~
Stillo's scream rents the air like a sword through velvet, like a wounded animal angry and looking for vengeance. Damian's wail echoes through the hall, a cross between a wolf's lght, haunting howl and a lion's deep-throated roar. Hyra's trumps both in sheer loudness, echoing and re-echoing off of the cvernous space. If the clockwork soldiers rattling across the floor like toys had ears, they would likely be screaming in pain, as both Stillo and Hyra's shrieks rose up quickly and hit an octave uncomfortable for most ears.
Damians' gave a twigne but unlike humans, it didn't hit quite the right nerve.
However, the clockwork solders did not have ears, and so they continued to wheel their unsteady, winding way across the floor like a drunk man's last attempts at capturing a pickpocket who had just taken his last penny.
Maintanence matters, people.
The screams died away, almost as suddenly as they had come.
The room seemed to be much larger, suddenly.
The silence sucked up everything, all three adventurers out of breath. Yet even the sound of their unsteady gasping was sucked into the silence.
The clockwork men did not pause in their unsteady strolling, and the errant sproing-ing noises as screws came loose from them did not stop, but suddenly they seemed very small compared to the large, empty room they were in.
Like toy soldiers lined up in a ragtag army against the emptiness of a child's room.
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Just saying, that last sentence was not meant to be taken literallly. It's not suddenly a kid's room right now, it's a a metaphor. Okay, bye! Hope that was satisfactory.
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Rogue WildlingParticipantHyra~
Our screams have thoroughly disoriented the soldiers, which is good. Sometime or another I'll have to split on of their heads open to inspect it. Maybe the sheer pitch of our screams made something resonate and knocked something from its cocked position –
"Hyra…?" Damien reaches towards me and interrupts my thinking. The eyes ahead blink, one at a time. The beast wasn't affected. Shoot. Tick tick tick click! Something machanically rotates into place. Tick tick tick click! Again. Tick tick tick click! Chunk! Tick tick tick click! Chunk! Hmm. I don't remember it making that noise before… The only thing that makes those noises is the – CA-CHUNK! CA-CHUNK! CA-CHUNK! CA-CHUNK! A Silver Checkbeast stalks into the room. This is definitely not what I thought was coming.
"WHAT isssssssssssss THAT???" Note to self: Stillo's 's' thing gets more intense when he's agitated.
"A Silver Checkbeast! I thought it was a Bronze!"
"WHATSSSSSSSSSSSSSSSS THE DIFFERENCCCCCCCCCCCCCCCCCCCCE???"
"Bronzes are easily disabled by high-pitched noises! Silvers don't have the hearing mechanisms!"
"Are there Goldens after that?" Damien interjects.
"Nope! The strongest Checkbeasts are the Black Checkbeasts!" I think to myself about what kind of deranged system that is.
"What kind of a deranged system is that??" Damien asks after deftly dodging a knight.
"Okay, that was really weird. I was thinking the exact same thing!" The Silver spots us. But, thankfully enough, it also spots the chess peices standing around, disoriented. It hisses happily, snake's head waving back and forth. It pads loudly over to the nearest pawn with its lion paws. Then, its jaw unhinges, revealing possibly thousands of blade-like teeth, and slicing the pawn's head off with unprecidented ease.
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ChinchillaParticipantBut, didn't I say that the clockwork soldiers weren't affected…?
Never mind. 'S all good! =) Just…. maybe read my posts a bit more thoroughly next time?
OKAY Wait that thing can literally slice through metal? Wonder what sort of weapon could be made out of that….. Didn't Writer just say that we weren't doing chess inspired themes? I mean, whatever you decide to do, Rogue, but it feels like you're skimming our posts sometimes. I understand if you don't have enough time or are in a rush, just please try not to do it often, it feels like we're subordinate if you don't pay attention to the small details of our posts. I'm just saying, I'm not trying to inflame a fight, and I'm sorry if it sounds snappy.
Just saying, it seemed like a lot of random specific things thrown in at once. It's moving a bit too fast for me *Wheeze* W-wait up guys! *Pant* Oh Gandalf I should've been a runner instead of splashing around in poools…. But anyways, Top and a small notice to Rogue Wildling.
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Rogue WildlingParticipantYou guys aren't being specific. I'm kinda tempted to let this thread die because it isn't very fun when it's just fight scenes over and over again.
Also, it's from different viewpoints. I thought it would be fun- you know what? Never mind. I'm dropping out. You can keep using Hyra if you want, but I don't want any part in this anymore.
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ChinchillaParticipantCuld you be a bit more uh…. specific? What are we being vague about? Please, it's easier and more mature to tell us what the problem is so that we can work together to fix it! Are we not being specific in our posts?
And yes, I understand what you mean, Wildling, but it's also up to you just as much as it is to us to make things more interesting, rather than always throwing in a new monster. I sort of go along with other people's ideas usually, but I actually had a slight plan for the doorways, which may have (Or may not have) made this more interesting. Please, be patient with us. Was I insulting you in my last post? If so, please telll me, so that I can apologise properly. I myself have actually posted at times when I'm extremely angry and hurt. (Mostly 'cause of a whole Kyngdom and my existence sorta thing…. but let's not delve into that) And I try to be kind to the person feeling hurt, so I usually try to make a point of including other people in RPs and not ignoring them or shooting down their ideas.
I'm sorry if you feel unhappy in this RP, Rogue, but I will not be able to truly empathize with you unless I understand what the problem is. Or, like, fix it if I don't know it's broken.
Basically, could you please tell us the problem and explain it thoroughly so that we understand it, and so then can fix it? I honestly don't want to hurt your feelings. And yes, I know the road to a bad place may be paved with good intentions, but please give us a willing suspension of disbelief when we tell you we didn't mean to hurt you.
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Rogue WildlingParticipant*Sigh* I'm sorry. I was also caught up in the whole ordeal of Kyngdom being toally dead by now, and my words were rash and heavily misguided. I was angry at the Admins and the other CBers becuase, no matter how hard I tried to interest people in Kyngdom, nobody came, and Kyngdom wasn't being advertised in the magazine.
I have had no idea what I was doing from the start. I thought it would become a little more specific as the RP moved forwards, but it didn't, and it aggravated me. When I wasn't told exactly what I should do (for instance with the chess pieces coming out, I thought we would be playing Death Chess), I did my best, but was shut down immediately. This angered me more.
And then you made your last post. I thought you were openly accusing me of ignoring you guys and godmodding this RP, when in reality I was just trying to figure out what was going on. I'm sorry I misinterpreted your post, and I'll try to do better in the future. All I ask is that you give a clear-cut image of what you imagine to be going on. Lately, all I've been getting is pronouns and vague verbs. I've lost track and I can't pick it up again.
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ChinchillaParticipantThank you! Thank you so much, Rogue. Thanks for telling me. I will try to be more specific and descriptive in the future! I'm sorry for being kind of vague and whatnot in my posts. Thank you for being honest, and addressing my question! Not many people do that in my actual life…..
Okay, so, I will try to be more clear in the future and avoid miscommunication, and maybe actually try to tell people what's going on!
'KAY, so, do people want to continue this RP on the road it's going, backtrack, or make a plan, or what? Let's decide now and as you say Rogue, try to be clear so no more mishaps happen.
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Rogue WildlingParticipantOh. I feel really bad for IRL you.
I was thinking the tracking mechanism in the chess peices was thrown off by the sound waves, so they're still advancing, but they can easily be dodged…?
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The WriterParticipantEons
Honestly I was this close tojust have Stillo go into a rage, run off, and kick down the wooden door.
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The Artistic MisfitParticipant15
I'm just waiting until you all get to the next town floor so I can just copy and paste my character from the old Tower RP, but take your time.
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Rogue WildlingParticipantPotassium.
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ChinchillaParticipantOkedokey Misfit. We shall continue! I was starting to think it was just the three of us. Glad to here you'll be joinin'.
Rogue, yeah, that would make sense. Somehow the pitch interfered with the tracking mechanisms. Exactly what you said. Plus it's not like anyone took any great care to maintain the bots, so probably poking them in the wrong place would make them deactivate, considering the wreck they've become. =P I get it, Writer! But now we're pausing to take stock and figure out what's a-goin' to be happening. SO, are we keeping the Checkbeast? I kind of like the concept, actually. 'Twas silver, so…. mmm…. plenty of symbolic meanings for silver. We could mine that pretty easily. OOOOH what if there was a Beast to guard each door?? Just throwing that out there.
*snort* imagine a WOODEN checkbeast?
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Rogue WildlingParticipantI personally think that your idea for the Checkbeast guards would be fantastic. Also, I may have to take you up on the wooden Checkbeast idea, I think they sound adorable… *Whips out pencil*
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TOOOPParticipantop!
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