Quest RP!

Chatterbox: Inkwell

Quest RP!

Quest RP!

In the land of Nekaria, there are six kingdoms: Greycoast (by the coast), Newland (the capitol, in the center), Silvervale (the plains), Goldford (the mountians), Wildcrystal (lakes), and Shadowpine, a deserted woodland shrouded by legends and mystery. 

 There are Creatures in Shadowpine, or so the stories go. The general pouplace try to convince themselves that they are just stories to scare the little children into behaving, but there is the fear, deep inside them all, that will not be swayed by logic. Then, two weeks before the big Holiday that celebrates Nekaria's forming, five children, all aged ten and a half, went missing without a trace. One from each kingdom—All except Shadowpine.  

The people are distraught. Who could have done it? Why? The kidnappers must be from Shadowpine. And the only things that live in Shadowpine... are the Creatures. Fearsome beings, humanoid in figure, but not in mind. They are a tribe built for war, with long, powerful forearms, and strong, loping legs. Faster than a horse, the people whisper. Wild and savage, they are.

The children must be returned, and fast. The Queen needs five brave volunteers, one from each kingdom, to journey to Shadowpine and find the children. They need to fight. They need to run. They need to be cunning. And they need to be willing to die for their mission.

Four members, not counting me, one charrie only, one character per kingdom. Please, no powers. Though this is a fantastical roleplay, I want the characters to be realistic. Their world is the thing that's magical. The starting scene will be the Queen picking volunteers to go. Don't join if you won't post. Here's the charrie sheet.

Name:

Age:  

Kingdom: 

Personality: (Make it unique!)

Appearance:  

Backstory:

Special Skill: (Each character should have one. Don't repeat! Example: Finding healing herbs.)

Fighting Skill Level: (1 through 10, 10 being "I can beat you with my hands tied behind my back" and 1 being, "What's a sword?")

Prefered Weapon:  

Here's my character. 

Name: Ashlyn Lemente 

Age: 15

Kingdom: Goldford

Personality: Ashlyn is fiercly loyal to those she is close to, but trusts almost nobody. A girl of spit and fire, she  doesn't want help from anyone. She always tries to do things on her own and has a hard time admitting she needs help. However, she is willing to work hard and defend her friends and family. Some people call her Ash. 

Appearance: Caramel colored hair chopped just below her ears. Ashlyn has piercing, ice-blue eyes and a slightly long nose. She is tall for her age. She has very tanned skin and long arms/legs.

Backstory: Ash lives with her father (a blacksmith) and brother, Tristan, in a secluded little cottage nestled into a cranny in a mountain. Her brother was one of the children taken, and this is part of the reason Ashlyn volunteers to go. Her father favors her brother and almost seems to forget that Ash exists. Her mother died when her brother was born.

Special Skill: Agility. She is a fast runner with lightning-quick reflexes.  

Fighting Skill Level: Five. Ash can fight fairly well, but prefers trickery or traps to get her enemy down.  

Preferred Weapon: If she has to fight, then she uses a spear that her father made for her.  

Yay! Hope you join!

submitted by Abigail S., age 11, Nose In a Book
(January 9, 2016 - 2:10 pm)

I could probably handle both, but if someone else wants to adopt Godric, that's fine with me.

I'm really attached to my elf charrie though. Laughing Tongue out

submitted by Cho C.
(January 24, 2016 - 7:52 pm)

Ugh! I seriously want to start, but we need one more person to make a charrie before we can!!!! Other people may be evil or captives, but for sure we need one more. (From Wildecrystal.)

submitted by Abigail S., age 1, Nose In a Book
(January 24, 2016 - 9:10 pm)

Ahem.

Name: Alaric Hemming

Age:  17

Kingdom: Wildecrystal

Personality: Serious, quiet, cold, silghtly evil-minded, 

Appearance:  Spikey brown hair, sharp crystal blue eyes, lean and tall. Has a way of looking at you unnervingly like an eagle.

Backstory: Um....l'll think of one later. 

Special Skill: Very convicning. He can talk you into doing nearly anything. 

Fighting Skill Level: 5

Prefered Weapon:  Bow and arrow. 

submitted by Phantom N., age 13, Ghostly Places
(January 24, 2016 - 11:59 pm)

Top!CoolCryEmbarassedFoot in mouthFrownInnocentKissLaughingMoney mouthSealedSmileSurprisedTongue outUndecidedWinkYell

There! I put all the smiley faces on! 

submitted by Cho Chang
(January 27, 2016 - 9:55 am)

Now can we start?

submitted by Leaf of Love
(January 27, 2016 - 5:42 pm)

Yes, can we?

submitted by Cho Chang
(January 28, 2016 - 10:24 am)

We can start now! Sorry I took a while. Also, sorry, Phantom. I didn't see the post where you asked if you could join until just now. Of course you may, but I guess I'm a little late. Ookz says crct. Circut? or Cricket?

~Ashlyn~ 

It's only been two days since Tristan disappeared, but funnily enough, it feels like forever. Father drifts around the house like a ghost, wringing his hands and muttering. I decide I have to get out. It feels like our cottage is a monster, trapping me inside it's belly, and every time I see something of Trist's, my breath halts. The market creates a perfect excuse. Every other Monday, in each kingdom, there is one. The farmers and merchants sell their wares, and there are dances and food for all.

Today happens to be a market Monday. 

I don't bother to tell Father where I am going. He'll only know when I return that I have been out at all. I clasp a dark brown cloak around my neck, for the Spring wind still nips like an untrained puppy. My fingers curl protectively around the necklace I always wear around my neck. I never used to have second thoughts about wearing it around town, but since Trist... now I know that everything can be stolen away. I decide to keep it and fling open the door. A rush of cool air blows my caramel strands in my eyes and carries the faint smell of flowers. 

I step out, shutting the door behind me, and stroll down the mountain to the fair. I can see its preperations already, the tables being set up, the merchants wheeling their wagons in, and crowds already beginning to enjoy the bustle. 

I arrive after a ten minute walk, and by that point, the market is in full swing. Of course, there are still a few things to set up, but as far as the people are concerned, this is where it gets fun. The stand owners call out to me as I walk by. "Fresh bananas! 5 coin a bunch!" I enjoy seeing their wares, and I stop by a wood carvers stall and turn a small wooden tiger over in my hand. It's so detailed, I can almost hear it roaring, a lively sparkle etched into it's fierce maplewood eyes. 

"Only 10 coin, miss." The man at the stand winks at me. I regretfully set it back down. Money is tight. Decoration and luxury are things I cannot aford. I float around the marketplace, my mind delightfully empty of worry and the only thoughts that flit through my brain are trivial things. 

It feels almost normal again.

My peaceful reverie is interrupted by the sound of trumpeting. "A messenger from the Queen!" I hear someone say. My heart pounds. Usually our announcements come from Goldford's lord, not the Queen directly.  Something must be terribly amiss.

He is riding up into the market square on a sleek white horse, flanked by men-at-arms decked out in chainmail. He wears no armor himself, but the colorful, ruffled attire that seem to taunt at us drably clothed peasants. The crowd, which had been buzzing like a flock of bees a second ago, silences as he clears his throat.

He unrolls a scroll of parchment.

"People of Goldford," he reads, "on Saturday, May 7, five children were stolen away, one from every kingdom of the honorable land of Nekaria."

Of course, everyone knows this already, but it still causes a scared murmur to sweep across the assembled multitudes.

"We," he continues when everyone quiets again, "have reason to beleive the kidnappers are from Shadowpine, and that our poor youngsters are being held hostage there."

This time, the murmur rises to a shout, and the messenger has to call loudly to return order. 

"We need five brave young people to journey to Shadowpine and rescue our children. We shall take one from each kingdom. You must be brave! You must be prepared! You must be willing to fight for your country! You must be willing to look death in the face! Any volunteers?"

Silence.

A strange feeling began to inch over me. I thought about Trist captured and jailed in Shadowpine. Others going to rescue him. Father and I at home, wondering if they would  ever come back. No. No. Nobody else in the world could realize how important it was that the hostages got back safely. No. No. I feel a fire burning in my throat and my hand shakes as I extend it into the air.

"I would like to go," I say, my voice surprisingly steady. "I volunteer."  

submitted by Abigail S., age 11, Nose In a Book
(January 29, 2016 - 5:45 pm)
submitted by Top Hats!, AKA Abi
(January 29, 2016 - 8:35 pm)

Hawk~

Trading day. The day in which people gather from the plains of Silverplain to sell their crops and animals and goods. 

 

l lean, half hidden in the shadows against a scrawny tree, haphazardly growing on the edge of the marketplace  l don't know why l'm here, or maybe l do. l like watching people. It's mid mourning, crowds of people are gathered around stalls, idly strolling along, or talking loudly. l like watching the people. People are so interesting if you watch them for long enough.. 

The apple seller a little ways from me keeps nervously tapping his fingers on a wooden barrel. What is bothering you, oh apple seller? It's interesting what people fear. That's what interested me the most. 

 

A clatter of hooves rings through the marketplace. l look up. A huge crowd quickly gathers at one end of the marketplace. Curious, l slowly saunter over, attempting to peer over the heads of other people to see what everyone's looking at, but l'm too short. Blast. 

 

"People of Silverplain, on Saturday, May 7, five children were stolen away, one from every kingdom of the honorable land of Nekaria."

There is a mummer among the crowd. l perk my ears, still craning my head to see if l cn spot anything. l can tell that this messenger has recited this a few times before. 

"We," he continues when everyone quiets again, "have reason to believe the kidnappers are from Shadowpine, and that our poor youngsters are being held hostage there."

More murmurs. People are sympathetic. 

"We need five brave young people to journey to Shadowpine and rescue our children. We shall take one from each kingdom. You must be brave! You must be prepared! You must be willing to fight for your country! You must be willing to look death in the face! Any volunteers?"

The crowd quiets. Frustrated, l elbow my way to the front of the crowd, shoving through the people. The silence lengthens, growing awkward. The messenger looks embarrassed and unsure of what to do. He reddens in the face. "People of Silverplain, you must realize that this is most important to Nekaria! We need those children rescued!"

No one steps forward. The messenger shifts around, uncomfortable. l am amused by this. And then a thought enters my mind. What do l have to lose? Silverplain is terribly boring, anyways. 

"l! l will, for the good of Silverplain! For the good of Nekaria!" l call out, loudly. Heads are turned. l step forward. 

"l will not hide away in fear of the unknown, nay, l walk boldly as far as the uncharted lands will stretch!" Just look at the guilty expressions on the peoples' faces. 

"l accept." For no real reason, l grin smugly at the messenger. 

"Right....." He looks me over, staring a bit too long at my eye patch. "Let's go then."

submitted by Shadow Dragon
(January 29, 2016 - 8:59 pm)

Can I repost my other one?

~Ladasha Lilith~

"Ladasha! Come here." My mother Melantheia calls me from my room. "I need you to check on the injured Creature."
"Yes, Mother. Coming!" I run down the wooden stairs to the kitchen, where my mother is staring at a pot of frothing dark blue liquid on the stove.
I grab the key to the cellar from the table.
"How are the Sisters doing with bringing the prisoners in?" I try to be polite as I push the hair out of my face.
"One of them was injured trying to knock a captive out. The child was a strong one who punched her in the eye. She'll be back to normal in no time, though."
"Okay! That's good." I race down to the basement. 
"Hey Kronos! I'm here to give you your medicine..." I call in a false-cheery voice, even though I know that Creatures don't like to be talked to like that.
A growl comes from behind one of the doors.
"Don't be like that, Kronos." I push open the door. 
What looks at first glance like a small boy, about maybe nine, sat inside, glaring at me. But look closely, and you'll see he's no small boy. If you looked into his black eyes, you would see flames behind the pupils. And instead of nails on his hands, there are claws. He has a forked tongue, too, so it's hard for him to speak.
"Do you want to get back to guarding the prisoners or not?"
He hisses at me again. Ignoring him, I walk over and take a bandage from his arm. I pour a green potion over the wound. He hisses the whole time I wrap a new bandage around his arm.
"Kronos, you barely healed at all between today and yesterday. At this rate, you won't be able to be a prison guard like I know you want. And you won't get to join in the battle when the rescuers come." He doesn't seem to believe me.
"Ladasha Lilith, if he's giving you trouble, remember to smile and show your teeth," my mother calls from upstairs.
I really hate baring my teeth. As in, it-makes-me-uncomfortable-and-feel-like-I'm-not-human hate. Still, I obey and grin.
At the sight of my teeth, Kronos flinches. I smile again, and he screams. 
"Eeoh!"
The scream of a Creature is loud, clear, and short. It rings in your ears for a few minutes, but it doesn't dissipate. It leaves your ears as abruptly as it comes, more like stopping a bell rather than letting it ring out. And force of it hits your face for one second, leaving a stinging feeling like you were outside after a snowstorm. 
"Ladasha Lilith Black, are you done?" My mother sounds impatient. 
I turn around and push my hair out of the way, as when it flies behind me, it doesn't turn when I turn. 
"Sorry, Kronos. She told me to." I dash back up the wooden stairs like the obedient daughter I am.
submitted by Leaf of Love
(January 29, 2016 - 10:51 pm)

Daeris ~ Mistress Melanthia calls my army the Sisters. And I'm their mother. But she's my mother. In a sense. I'm more like her adopted daughter. So that has to put some borders between me and Mistress Ladasha Lilith. But enough dwelling on the past. I slip in-between the alleys of Greycoast. There. The house. I scale the side of the house, using a tiny bit of the little magic which Mistress Melanthia gave me for this mission. 

I dart into the house, through the open window. Then I realize I'm in a child's room. A girl lies sleeping on her bed. Most of the magic is supposed to be for getting the child's out safely, without waking anyone. I quickly meld most of it over the child, whispering a few well chosen words. I separate a little magic from the main bunch, casting a message over the floor. "Shadowpine is watching." I whisper. 

I whisk the child of her room, towards the dark alley. "To Shadowpine." I whisper to the remaining magic. The child lays in my arms, seeming dead. But she's not.

Godric ~ I know Fiona is gone, but I still can't believe it. What if that happened to Aidan? And Fiona is so fragile. A little whisp of a girl, especially for her age. Twelve. Mother can't stop crying, she's so sick with worry. Aidan rushes in the front door, hopping around. "Godric, Godric Lord Fúren is going to make an announcement!" I sigh, smiling at his antics. "Alright, I'll come." I promise, taking up his hand. He squirms out of my grip, running out the door and into the streets.

"People of Greycoast. On Saturday, May 7, five children were stolen away, one from every kingdom of the honorable land of Nekaria." Loud mutterings sound throughout the crowd. "We have reason to believe, that the kidnappers are from Shadowpine, and that our poor youngsters are being held captive there." At this, the crowd goes silent. The people of Greycoast are a little superstitious. "We need five brave, young people to travel to Shadowpine, and rescue the poor darlings, languishing in Shadowpine. Do we have any volunteers?"

Of course, if you say "the poor darlings, languishing in Shadowpine" you aren't going to get an enthusiastic response. Unfortunately. "I will!" I say, holding up my hand. The words slipped out of my mouth. For Fiona. "I will!" I yell louder. The crowd parts for me. I reach Lord Fúren. "I will." I say again. "Good lad. You will have an hour to prepare, and then we will travel to the capital to meet with the other volunteers."

submitted by Cho C.
(January 30, 2016 - 9:20 am)

Oh wait. She'd be ten and a half.

submitted by Cho C.
(January 30, 2016 - 12:03 pm)

Alaric~

 

"Hear ye, hear ye! A messeedge from the queen!" A messenger clatters into the town spare, reining his horse in. People look up, then start to gather around. l do as well, cuirous. 

The messenger dismount, and pulls a scroll from his satchel. He unrolls and read it.

 

"People of Wildcrystal. On Saturday, May 7, five children were stolen away, one from every kingdom of the great and noble land of Nekaria." By this time, quite a crowd has gathered. People are muttering to one another.  "We have reason to believe, that the kidnappers are from Shadowpine, and that our dear children are being held captive there." We need five brave, young people to travel to Shadowpine, and rescue the poor children, languishing in Shadowpine. Do we have any volunteers?"


The people mutter quietly. No one steps forward.


The messenger doesn't seem to notice that no one shows any sign of wanting to go. "You will have to face death! You will have to march through the horrors of Shadowpine! You will adventure across the land! Anyone?"


To everyone, this seems like a terrible idea. Except one person. Me. l step forward.


"l shall go." The messenger blinks at me a few times, as if shocked. He nods. "Well then, what are we waiting for? Let's go."

~~~~~~~~

The messenger fetches another horse from the stable, this one a chestnut mare. "We're going to the capitol to meet up with the other volunteers." He explains, as the two of us steer our horses to the road. 


"And how long will that be?" l ask.

"Most of a day, with fair weather." The messenger replies. He looks oddly happy. 

submitted by Phantom N., age 13, Ghostly Places
(January 30, 2016 - 10:49 am)

Top!

submitted by Phantom N., age 13, Ghostly Places
(February 1, 2016 - 8:18 pm)

Can I join?  I saw this a few days ago but I didn't have enough time to make a character, I was thinking that my character could help the questers on their quest. 

Name: Agarion Loendir

Age: 207 (He is an elf.)

Kingdom: No faction, but lives
on the edge of Shadowpine

Personality: Grim, extremely wary, and doesn't trust anybody.  He would
reluctantly stab you in the back for your money rather than lead you into
Shadowpine, but if you can get him to help you, he knows the forest like the
back of his hand and is an excellent guide.

Appearance: He is about 6 foot 4, a
skinny and lithe figure, has long greasy black hair (About a foot long.) black
lightweight shirt, pants, has a dagger in each of his boots, a hand-and-a-half
sword at his left hip (Which he draws with his right hand.) and a crossbow.  He also has a pet raven which is white, and
is named Kelator.  He is the size of a
normal raven, he can understand the common language, and can speak it, but only
in short phrases like “This waaay.” His speech’s word pronunciations lengthen
the “A” sound in any word and his speech pattern is like Yoda’s.  

Bio: Agarion goes into
Shadowpine to harvest an ore that is said to fall from the sky into Shadowpine,
and sells it to the other kingdoms for weapons. 
He was traveling with his parents when he was a child in what was then a
beautiful forest when his parents got ambushed and killed by the first of the
creatures.  An old blacksmith found him
wandering in the woods and took him in to be his apprentice soon after the
tragedy happened.  Soon after Agarion
became fully trained with what the blacksmith knew, the blacksmith died, leaving
him to be the blacksmith of the forest.

Special Skill: Agarion is never lost,
he always knows where he is, he has a mental map of the land in his mind, and
by looking at his surroundings, he can tell where he is on the map.

Fighting Skill Level: 9.  He is an expert fighter, but not quite the
best of the best.

Preferred Weapon: He only uses his
hand-and-a-half sword when he needs to, but he mainly preferres his crossbow for
picking his enemies off, and when he has to do close combat, he uses his
daggers more than his sword.  

submitted by Cron
(February 3, 2016 - 5:16 pm)