Quest RP!

Chatterbox: Inkwell

Quest RP!

Quest RP!

In the land of Nekaria, there are six kingdoms: Greycoast (by the coast), Newland (the capitol, in the center), Silvervale (the plains), Goldford (the mountians), Wildcrystal (lakes), and Shadowpine, a deserted woodland shrouded by legends and mystery. 

 There are Creatures in Shadowpine, or so the stories go. The general pouplace try to convince themselves that they are just stories to scare the little children into behaving, but there is the fear, deep inside them all, that will not be swayed by logic. Then, two weeks before the big Holiday that celebrates Nekaria's forming, five children, all aged ten and a half, went missing without a trace. One from each kingdom—All except Shadowpine.  

The people are distraught. Who could have done it? Why? The kidnappers must be from Shadowpine. And the only things that live in Shadowpine... are the Creatures. Fearsome beings, humanoid in figure, but not in mind. They are a tribe built for war, with long, powerful forearms, and strong, loping legs. Faster than a horse, the people whisper. Wild and savage, they are.

The children must be returned, and fast. The Queen needs five brave volunteers, one from each kingdom, to journey to Shadowpine and find the children. They need to fight. They need to run. They need to be cunning. And they need to be willing to die for their mission.

Four members, not counting me, one charrie only, one character per kingdom. Please, no powers. Though this is a fantastical roleplay, I want the characters to be realistic. Their world is the thing that's magical. The starting scene will be the Queen picking volunteers to go. Don't join if you won't post. Here's the charrie sheet.

Name:

Age:  

Kingdom: 

Personality: (Make it unique!)

Appearance:  

Backstory:

Special Skill: (Each character should have one. Don't repeat! Example: Finding healing herbs.)

Fighting Skill Level: (1 through 10, 10 being "I can beat you with my hands tied behind my back" and 1 being, "What's a sword?")

Prefered Weapon:  

Here's my character. 

Name: Ashlyn Lemente 

Age: 15

Kingdom: Goldford

Personality: Ashlyn is fiercly loyal to those she is close to, but trusts almost nobody. A girl of spit and fire, she  doesn't want help from anyone. She always tries to do things on her own and has a hard time admitting she needs help. However, she is willing to work hard and defend her friends and family. Some people call her Ash. 

Appearance: Caramel colored hair chopped just below her ears. Ashlyn has piercing, ice-blue eyes and a slightly long nose. She is tall for her age. She has very tanned skin and long arms/legs.

Backstory: Ash lives with her father (a blacksmith) and brother, Tristan, in a secluded little cottage nestled into a cranny in a mountain. Her brother was one of the children taken, and this is part of the reason Ashlyn volunteers to go. Her father favors her brother and almost seems to forget that Ash exists. Her mother died when her brother was born.

Special Skill: Agility. She is a fast runner with lightning-quick reflexes.  

Fighting Skill Level: Five. Ash can fight fairly well, but prefers trickery or traps to get her enemy down.  

Preferred Weapon: If she has to fight, then she uses a spear that her father made for her.  

Yay! Hope you join!

submitted by Abigail S., age 11, Nose In a Book
(January 9, 2016 - 2:10 pm)


Ashlyn~

One hour.

One hour, they tell me.

A mere hour to prepare for the biggest moment of my life.

The messenger explains this after he has dispersed the crowd, which has taken longer than he might have expected. It's amusing, really. How these hotshot capitol folks expect that everyone will always listen to them. Peasants aren't like servants, easily dismissed. They want informaiton, they want gossip, and they're more persistent than a mob of horseflies. It's one of our best qualities. Grit, toughness and resilience are what us villagers are moulded out of.

When the townsfolk are as scattered as they're going to get, the messenger turns to me. He's a tall, slim man, with wavy black colored hair and a smooth, dark, complexion. He stands with a bossy air that makes it obvious that he is not used to being reckoned with. This is not a person that has experienced much but softness, I immedietly see. I have never been to the Palace, nor even Newland, but if this is what the people there are like, I can see why they are not going to Shadowpine themselves. 

"I'm Jorge Grimaldi, the messenger of the Queen," he begins. I resist the urge to say something sarcastic, mock his snobbish airs. Instead I just nod. "You have one hour to gather your belongings and gear. Then we shall travel to the Capitol to meet the other volunteers."

"An hour to pack?" I say. "That's ridiculous." There is a pause. "Sir," I add. Truthfully, I am not worried about this. It would most likely take less than ten minutes to gather all my belongings. What I'm concerned will take time is explaining this to Father.

"That's the rule, miss. For questers, an hour. For pilgrims, two. Fourtune seekers get three and knights four." 

I bite down on a snide comment risking to slip out of my lips. "Yes sir." I say through gritted teeth. "Shall I go, sir?"

"I shall wait." Jorge says. "Be no more than an hour."  

I repeat my dutiful expression of agreement and dash up the path. It takes about six minutes, running as I am, to return home. I burst into the kitchen, panting.

"Ashie..." Father is standing there, his dark eyes drooping and sad. "Ashie, where were you?"

"At the market," I say, cautiously. How can I tell him? There's no such thing as a good moment to say, Oh! Yeah! I almost forgot, I just volunteered for possibly the most dangerous quest in Nekaria. Can I go pack now?

"Why didn't you tell me you were going?" he asks.

"I didn't think you'd mind," I answer.

"Ashie!" Father's eyes grow hard. "You must tell me whenever you go anywhere!"

"I—" I start, not sure what to say.

"I... I don't want to lose another child." Father's voice is soft and sad, all hardness melting away.  "Ashie, I don't want to lose you too."

"Father..." I say. "Father, you're not going to lose me. I'm tough, see?" I kick the door. My foot aches, but Father smiles. I suddenly regret choosing to go on the quest. Father needs me. Is it too late to back out? I'm sure that Jorge would allow me to, but...

I feel like it is too late.

It was already too late when Jorge unrolled his scroll. It was too late when I decided to go to the Market. It was too late when Trist was stolen away. It's my destiny to do this. And I will come back— For Trist and for Father. And for me.

"Father?" I say. "I need to tell you something..." 

~A Little Later...~

Father has taken it better than I had expected. Maybe he saw the hard fire blazing in my eyes. Maybe he understands. Maybe he wants Trist back. Maybe he's simply tired of fighting. Whichever it is, I am glad for his cooperation. Now, I am in my room gathering my belongings.

Father has given me a strong canvas satchel, tough enough to outlast rain and rock, soft enough to use as a pillow, big enough to hold all I need, small enough to carry. It is perfect. 

I load in a lantern, rope, two tunics, both long sleeved, three pairs of trousers, a set of cotton stockings, a canteen filled with water, and two dinner rolls. It only barely fits. The clothes used to be Father's. It is quite obvious that skirts and blouses will not suffice for such a journey.

I slide on my last remaing pair of stockings. Brown wool trousers over that, a long sleeved tan tunic with a hook-clasp on the neck, and my warmest cloak (the latter can also serve as a blanket). I touch the cool chain of my necklace, and finger the heart-shaped locket. Should I bring it? It's the most valuable thing I own, what if I lose it? I use my fingernail and pop it open, revealing a picture of a smiling woman with long caramel hair (like mine) and my same ice-blue eyes. Mama. I leave it around my neck. I shall need bravery in the days (weeks? months?) to come, and this carries so many memories I need to keep my strengths up. I swing the satchel onto my back.

When I meet Jorge at his caravan, he looks me up and down. I can't tell if he approves or if he's just being polite, but he nods and leads me to a white palfry. "It'll be about an hours trip." 

He tries to help me, but I push his offers away. Like I haven't grown up riding horses, like I haven't spend hours galloping on Father's mare, Thunderflash, through the mountainous passes. The procession begins to move, and I feel a rush of adrenaline.

The quest is on it's way.

I am on my way. 

submitted by Abigail S., age 11, Nose In a Book
(February 11, 2016 - 7:03 pm)

Hawk~

The
horse provided for me for the
journey
is a bay mare, small and stocky. I am no judge of horses, but this
one looks good enough to carry me across half of Nekira. I pat her
neck before going around and swinging onto her back.
l
give a quick nod to the messenger. He is fair haired, tall, and
very very nervous, jumpy and
slightly
paranoid. I'm guessing that he is only a little bit older than me.

We
wheel our horses out of the courtyard of the stable, hooves
clattering on the street.

My
bay mare follows the messenger's hight-strung chestnut stallion,
winding through the streets,
swerving
around
the people, who do no more then thro
w
a
scornful
glance. The sun is starting to sink in the sky and as the messenger
tells me, we should be there by night fall, if we travel quickly.

We
pass
through
the city gates, the messenger waving a paper at the guard,
certifying
that we could pass. As we hit the open and dusty road, the horses
speed up. I let go of the reins and hang onto the saddle horn, hoping
that them bay mare will follow the messenger's horse. The messenger
himself doesn't talk much, as we go along he only offers a comment or
two on where we are and how long it will take to get to the
capitol.
Which is
perfectly
fine with me. I like silence.

We
stop by a stream and water the horses. l idly watch the traffic on
the road as we rest. Far away, in the city, l can hear the bells
ringing ever so faintly. i suddenly wonder if they are ringing for my
future death, already they are morning my absence, my stupidity for
going on this mission.

I
shake my head, trying to dislodge those thoughts, as l go to fetch my
horse and continues on the journey.

The roads start to
fill up with more people and carts, some going others leaving. The
messenger tells me that we are nearly at the capitol. The sun is
sinking in a sky of purple and blue, as we weave around everyone. Few
people, l notice, are mounted on horses. All of them are either
walking or riding in a horse-drawn cart, filled with goods. I feel
uneasy, nervous around so many people. I feel insecure, like I need a
sturdy wall at my back. This doesn't seem to bother the messenger,
who rides calmly on. He is no longer so jumpy, I can tell that he
knows something that I don't. And as I look around at the faces of
those passing in the crowd, they seem to know something as well.
Something overpowering all other thoughts, always on their minds.

And then the capitol
appears in sight, rising over a hill, sentry towers splitting the
darkening sky like gray-white teeth, high all surrounding all sides,
a huge metal gate, looking like the mouth of a giant beast, wanting
to devour all who enter. It inspires fear in some, perhaps, but as
the countless torches light up, l can only see a mountain, who, like
all the others, l will climb to the top.

I pause for a
moment, looking at it, before urging my horse on. The messenger looks
back and shouts at me to hurry up.

At the gates, he
speaks to the guard for a moment before we go on. The city is fairly
quiet, a few people still on the streets, but nearly everywhere,
there are torches burning. It looks city a dead city, almost, burning
to the ground. So many torches, why are they burning?

The messenger,
noting my wondering looks, says quietly. “The torches burn in
memory.”

“Memory of who?”

 

“The Duke of
Clearington. He was murdered, not long ago.” He says nothing else.
The Duke, l'm supposing, must have been well liked or very important,
either way I have never heard of him.

We make our way to
the center of the city, where there are the most torches burning. Ash
and sparks float around me like fireflies.

“l must leave you
here. The Queen's servants will take care of you.” He dismounts,
then, leading his horse, walks off without another word, leaving me
only to wonder.

 

Who was the Duke of
Clearinton? Why is it so quiet? I can hear my heart beating, it is so
quiet. The palace looms above me, imposing, gray stone.

I mount the steps,
then raise my hand to knock on the door.  

submitted by Shadow Dragon
(February 12, 2016 - 5:04 pm)

I like how you wrote it like poetry!

submitted by Leaf of Love
(February 12, 2016 - 10:00 pm)

Top

submitted by Top, age Top, Top
(February 17, 2016 - 11:46 am)

Since Ladasha likes Godric, and since Cho left, can someone take over her charries?

submitted by Leaf of Love
(February 17, 2016 - 3:10 pm)

*Cho's charries, not Ladasha's.

submitted by Leaf of Love
(February 17, 2016 - 10:05 pm)

Also, I know St. Owl got angry at me for asking this, but I really need to.

Abigail, you are also in the Yet Another Harry Potter RP and you forgot about it. Please post on it. Same goes for Scylla, Sydney, and everyone else in it. Please. 

submitted by Leaf of Love
(February 17, 2016 - 3:14 pm)

I wouldn't be angry with you for reminding me—IF I WAS IN THE ROLEPLAY. I am NOT in it. I never joined. I said I might consider joining but that I was very busy, and I never ended up doing it. Please, make sure that the person you are reprimanding is actuallly in it.

submitted by Abigail S., age 11, Nose In a Book
(February 18, 2016 - 9:34 pm)

I'm sorry for the misunderstanding. But how was that a reprimand? In my opinion, that was more of a plea.

You know what, forget about it. This isn't worth fighting over. 

submitted by Leaf of Love
(February 20, 2016 - 10:20 pm)

Top

submitted by Leaf of Love
(February 17, 2016 - 9:59 pm)
~Ladasha Lilith~
Okay. So maybe Daeris sent me to my room for disrespecting her even though she has no right to. Maybe the prisoners are nothing like I expected. Maybe I'm unnerved by that little girl, Fiona.
But the boy in the crystal ball is the only thing on my mind.
He's coming to rescue that Fiona. They are brother and sister.
I just didn't think that people looked, well, like people. I know that makes no sense, but that's the truth. Maybe it's just because I grew up around Creatures, but people are different. They're so... well... Peaceful. Maybe that's the right word.
And Fiona looks so frail! I'm surprised she survived the trip. I'm surprised she survives her training... Wait, no. Some children in Nekaria don't get battle trained by their parents. And Fiona doesn't have that... I don't know... Fire in her eyes like her brother. Or any of the volunteers. Especially not the Creatures.
But that doesn't matter. Because I am in love.
I am in love, the one thing Mother warned me against.
In love with the enemy.
I've stolen a spare crystal ball and I'm staring through it, trying to find that boy. I saw him volunteering, and I need to see him again. 
The orb feels slippery in my hands as I search its cloudy depths. It also shakes abnormally, as if it can tell I'm doing something I shouldn't. Or maybe I'm still recovering from the shock of my new passion. Come on, I think. Still, I see nothing.
CRASH! I gasp as it slips out of my hands and... Oh, gosh, no!
It cracks into two, and as the pieces make contact with the ground, they ignite into purple flames.
"Ladasha! What's that you dropped?" Mother yells from downstairs.
"Nothing!" I yell back, my heart pounding.
Then I whisper, "Deflammo!"
"Ladasha Lilith Black, I know you dropped and broke something!"
"It was... Um... My mirror! Don't worry, I'll clean it up!"
The spell seems to be working, the blaze shrinking like the water in a drinking cup. For good measure, I say the spell again.
"Deflammo!" The flames fade, then disappear. Sighing in relief, I bend down to pick up the pieces.
submitted by Leaf of Love
(February 18, 2016 - 1:15 pm)

I'm still here! I just will only be on on Sundays! I can't post now though!

submitted by Cho C.
(February 21, 2016 - 7:31 am)

Um, Abigail?  I know I asked you this earlier, but I didn't get a reply: Can I make a prisoner?

Also, everybody, I am here, and if you were wondering why I have not really been posting, that's because I am waiting until the Questers get to the forest.

Cho?  Somebody (Not the CBer) wants to join the Star Wars Roleplay.

submitted by Cron
(February 21, 2016 - 6:01 pm)

Sorrysorrysorry! Of course you may, Cron! I will post in a bit. Waiting for inspiration.

submitted by Abigail S., age 11, Nose In a Book
(February 21, 2016 - 9:24 pm)

Hey-- I only found this thread just now, with "just now" meaning about 180 seconds ago.

Is it too late for me to join? I can post every day, unless something comes up all of a sudden.

If I am allowed to join, I will make a cherry. ("cherry" Is what I like to call charries, just so you know ;) )

Please answer somewhat sooner rather than later-- as soon as is convenient to you, please.

And how many cherries may I enter? And can they have magical powers? Thanks a muchly bunch for your time and patience! :D

 

submitted by Esthelle (Es-thel-ay, age Anonymous, The New World
(February 21, 2016 - 10:37 pm)