Chatterbox: Inkwell

EXILE RPG

In a world where it’s possible to collect magic from magical people, beasts and things, criminals have their magic forcefully extracted and given to the magicless by the corrupt government, the Ruthkirn Haefin. Magic can be wonderful, but too much magic can be incredibly dangerous to people with any capacity for magical use- it can drive them mad. So, when a new continent is discovered full of dangerous and magical beasts, the only people they’re willing to send in is the criminals- magicless and completely useless to the government, a mere liability, who cares if they live or die?

In this RP, we’ll be playing people who had their magic extracted due to being accused of crimes and now have to do the dangerous job of collecting magic in an unexplored new land. You can play off this topic slightly- for instance Katydid’s character is slightly different in that she still has a hint of her magic, but she’s still a balanced character because of how weak being blood farmed makes her. If you’re not sure about your character just ask one of us (Danie, Indigo, Katydid) for help.

Rules

  1. Please make a balanced character with both strengths and weaknesses. This will make the role play more fun- if your character is so powerful he or she could easily overcome the problem, the role play won’t be very hard or long, and we wouldn’t have to think up any interesting ways for the characters to get around the problem.

  2. Please be respectful of other people. Don’t control what their character does in one of your posts or do something without their permission.

  3. Please, only one person gets a power. Multiple people with the same powers might get kind of boring. However, since we need a relatively balanced ratio of boys and girls, if you want to make a boy character with the same power as a previously made girl character, you can.

  4. One character each, please. This rule is in place because when there are too many characters, it can get confusing. If there’s only one character per person, more people can roleplay than if each person has five or six characters.

  5. Even with the previous rule it’s still likely there may be too many people roleplaying together if we don’t have a rule on how many people can join- so there’s a limit of 10 people, first come first serve- but you can reserve spots and if by the time you’re reading this, this RP has started, you can join if you are up to date on what’s going on in the RP.

  6. We’ll be starting with them just getting off the boat onto the new land of their exile.

  7. If you have read all of these rules, please put the word ‘blue’ in one of your sentences in the pet peeves part of the character sheet.

Character Sheet

Name:

Age(15 or older):

Gender:

Appearance:

Personality:

Powers they previously possessed:

Pet Peeves:

Weaknesses:

Backstory (write a short scene where they get caught or imprisoned):

 

 

 

Danie’s Character:

Name: Olive Wilkens

Age(15 or older): 15

Gender: Female

Appearance: Surprisingly clean fluffy light gray hair in a bob. Large gray blue eyes that never seem to stare straight at you. She has the height of a 12 year old,  and would be average in weight if they actually fed them enough. Her face is speckled with dirt. Her clothes look like someone was desperately trying to clean them but failed in the end.

Personality: Olive is naive and cheerful to the point of cluelessness, and she can’t seem to figure out the seriousness of her situation or of future problems. She can’t hold a grudge either, and people whose morals are less than perfect seem trustworthy to her. She isn’t the brightest either, and can’t seem to understand that a person is sad. Frankly, she doesn’t seem to think that ‘sad’ exists. For example, if she were to see a person in grief or anger, she would just see this as another form of happiness and carry on like usual. This means that she can’t and won’t show sympathy or empathy.

Powers they previously possessed: Complete Invisibility. As simple as that. However, she can only go invisible for as long as she can hold her breath. People can also still hurt her and feel her.

Pet Peeves: She hates people tapping on things, hates nails on chalkboard and other noises similar. Though I suppose hate is a strong word, because she’s literally never down in the blues.

Weaknesses: She’s kleptomaniac, a person with a severe urge to steal and hoard items with little reason. She is weak physically, and even her personality is also a bit of a weakness.

Backstory (write a short scene where they get caught or imprisoned):

The girl was, quite frankly, hard to notice. You would pass by her on the street, give her a second glance, and then she was gone. As well as your hat, your necklace, and the twenty or so wrappers hiding in your purse.

If she had ever thought of a good reason for stealing, it was about as unknown as the whereabouts of those stolen items. She was, to put it simply, a thief, a hoarder, and a problem to the society. At least, to the glorious leaders of Ruthkirn Haefin.

So, in the afternoon of a should be average day, this said girl went on like usual. She inhaled. She stole. She exhaled. Again and again. Until something out of the norm happened. Someone noticed her.

The guards were quickly called, for this piece of information spread through the crowd like a wildfire. The girl, oblivious to the attention, continued her tasks, until she found her way blocked. By the guards. They took her arms, emptied her pockets, pushed her, laughed at her, their voices and their hands a hurricane of motion.

She was taken into a dark place, with metal bars and strange people. But she smiled, relaxed, acting as if nothing had happened.

“What’s your name?” She said cheerfully, her eyes darting between scraps on the ground. “I’m Olive.”

The guard was unresponsive.

“This place smells quite nice you know.” She waved her hands about, her eyes still attached to the ground. “Old and rustic and used often.”

No response.

“Don’t you like it here?” She lifted her head. “You must like it, seeing how far away you must be from everyone else.” She smiled.

The guard twitched.

 

 

 

Indigo’s Character:

Name: Madeline Hart

Age(15 or older): 16

Gender: female

Appearance: Madeline has straight black hair that runs down her back almost to her elbows, dull green eyes that make her look like she’s always in deep thought, and a slightly downturned mouth with thin lips. She’s tall and slender, partly from the rough treatment of the exile, but rarely looks very attractive either way, as she often forgets to brush her hair or teeth. She dresses in worn and simple but clean clothes and usually has her hair up in a bun or back in two braids.

Personality: Madeline is serious and quiet; she rarely opens up to people, instead keeping her own counsel. This is not to say she is inarticulate or not a good leader; she’s a good leader, but she’s so serious she doesn’t make for a very good friend, and is rarely any fun to be around. She rarely gets angry, but when she does it’s fearsome. Wary, and well aware of all the dangers in the world, but tries to be optimistic and see the bright side of things. Intelligent and well educated.  

Powers they previously possessed: Madeline used to be able to transform the best of her drawings into art that was three dimensional and real; the art would not be alive, and would be under her control; if she was devoting her energy to controlling it might respond to questions, but if she wasn’t paying much attention, it would just continue doing as she had left it doing and ignore whatever else was going on. For instance, if she made a miniature dragon illusion that sang and danced and someone hit it but she wasn’t paying attention, it would just keep dancing and singing without reacting.

Pet Peeves: She can’t stand people who spit when they speak or chew with their mouth open; she also hates being dirty for long periods of time; she can endure it easily enough for a little while, but past then being grimey will make her very irritable. She’s also very bad with deep water; all that blue wet stuff freaks her out a bit. Bath tubs are okay, but anything much bigger or much deeper than that is an issue for her.

Weaknesses: A bit of a neat freak and a perfectionist. Bad at picking up social cues for jokes and rarely finds anything funny. Makes rash decisions at times; when she’s angry, she often does something without fully thinking it through. Holds grudges for long periods of times and physically weak; she has good endurance when running but otherwise sucks at all types of exercise or fighting aside from that.

Backstory (write a short scene where they get caught or imprisoned):

They had not expected it to be her, even though in hindsight it had been so obvious, the jury whispered amongst themselves as they ran through the sheets of evidence they had been given. It was so, so obvious, so clear; yet they could still hardly believe it.

She had been such a kind, sweet girl, from a good, rich family that wholly supported the government, as all good citizens should, and had gotten such good grades, her tutors protested, confused. She never had seemed at all crazy, her sister testified; and her art had been so beautiful, who would have thought she would use it for evil?

Madeline, sitting in the chair, reflected that while she did not like the fate that awaited her, the waiting she had to endure during the stupid ceremonial trial was even worse. She sat perfectly still, back perfectly straight; looking about as unlike a mad woman as she possibly could with her hair messed up and paint all over her clothes, popping and fizzing with excess magic.

The crowd, that gilded collection of the wealthy and nobility, many of whom Madeline knew as the parents of that girl in her Mathematics class or this boy in her Ancient History class, some even the parents of her closest friends, were being strung up into greater and greater rage. Once, they had looked at her as that girl at school their children knew; but now they looked at her as if she were a little squashed up spider on the bottom of their shoes.

“AND THIS GIRL, THIS TUH-RAIIIIITOR TO OUR GLOOORIOUS CAUSE, THIS- THIS- ABOMIN-NATION DESERVES NOOOOOOOOTHING LESS THAN THE REMOVAL OF HER TUH-RATIOOOORIOUS MAGIC AND EXILE,” The persecutor roared, to much loud cheering. “AT LEAST THAT WAY SHE CAN CONTRIBUTE SOMETHING TO OUR GREAT NATION!”

Madeline bowed her head and avoided eye contact with her family as she was dragged out, at last crumpling under the weight of the realization of what this really meant.

Katydid’s Character:

Name: Faera Ryoko

Age(15 or older): 16

Gender: Female  (Half-dragon)

Appearance: Generally the first thing one would notice about her is the obvious lack of weight.  She looks half starved, and extremely small, though she isn’t that short. The second thing someone might notice about her, if they can meet her gaze, is that her eyes are an icy, almost white blue. They stand out upon her face, which is actually startlingly pretty for her lack of weight. She’s got brown hair constantly back in a messy braid, and pieces always frame her face. Scars cover most of her body, but she hides them well.

Personality: Faera is extremely indecisive with her emotions. They are never really good emotions, but she she snaps back between anger and fear, as well as sarcasm. Even the simplest things get rather big outbursts, so she tries to keep her talking low. She’s a fairly negative person, and lapses into long silences of daydreaming often. She doesn’t trust humans, considering they practically ruined her, and the only thing they have caused her is pain. If she willingly makes contact with someone it’s as close to trust as she will get.

Powers they previously possessed: She had the ability to fly, with large silver wings protruding from her back. She was also slightly fire resistant, but not by much.

Pet Peeves: People. Idiotic people. Mistakes. She gets extremely annoyed very easily, even with the smallest of sounds. The only thing that doesn’t annoy her is well-played music, whether it’s a blueish sad song, or a violent red one.

Weaknesses: She’s extremely weak. There is barely any sense of bravery within her sociopathic soul, so she’s a coward.

Backstory (write a short scene where they get caught or imprisoned):

It had all begun with a crash and a bang. Or, rather, ended. Faera wasn’t ready to admit her life was swept away and she wasn’t even close to being prepared to admit something horrific had begun.

She had expected the moment to come for years. She was wasted hours worrying of different ways they might attempt to capture her, and how she could escape from their grasp. When that dreaded occasion finally arrived, although much too soon, it didn’t take her long to realize there wasn’t even a chance of escape.

The men had trailed behind her for hours on their horses, and even with her wings she couldn’t shake off their trail. They were all trained archers,  and after a few hours of the chase, even when she had flown higher out of their reach, it took (suggested edit: only) one slip-up for an arrow to penetrate her wing.

The cry of victory below her struck fear into her heart and left her paralyzed. The pain was overpowering on it’s own, but the terror she felt made things much worse. She had known they would catch her, but couldn’t simply believe it until she found herself spiraling towards the ground.

The moment she realized there was no going back, the only bit of hope left inside was the hope that they would fail to catch her.

Even that wasn’t granted.

It had been the last thing she had hoped for, because after that they took away everything. They didn’t even wait to carry her off before injecting her with some sort of serum, which she soon discovered helped her blood replenish, and removing her magic.

When they took away the magic, they stole the dragon part of her. The once magnificent silver wings upon her back melted away, leaving burning scars upon her back. Her blood was still magic, but didn’t do any good.

Then they took away whatever part of her was human. They ripped it to shreds, breaking her beyond healing emotionally. She lost hope only four days into imprisonment, though she would have to agree it had been failing the moment an arrow shot through her wing.

Her personality changed and she lost any attempt to care. No one else mattered but her. All hope was gone, swept away in the dust, and all that remained was a skeleton of a person, filled with anger and regret.

She would daydream constantly about possibilities of freedom. But the difference between wishing and hoping, is that you only believe one of them will happen. The other you know is impossible, and will remain a simple dream.

submitted by Indigo, Katy & Danie
(November 22, 2016 - 2:04 pm)
submitted by TOP!
(January 7, 2017 - 8:13 pm)
submitted by TOP TOP TOP!!!!
(January 7, 2017 - 8:16 pm)

Sorry, guys, I've been really busy lately. I will try to bug the others into helping me get this thing up and running again. 

submitted by Indigo
(February 5, 2017 - 10:22 am)
submitted by TOP!
(February 12, 2017 - 3:00 pm)

TOP! I'd like to bring this back!!!

submitted by Kestrel
(February 12, 2017 - 3:01 pm)
submitted by TOP!
(February 12, 2017 - 3:01 pm)
submitted by TOP!
(February 14, 2017 - 2:21 pm)

TOPPING!!!!!!!!!! TOP!OP!OPTOPTOP!!!!1

submitted by TOP!!!!!
(February 14, 2017 - 5:33 pm)
submitted by Post, please??? TOP!
(February 15, 2017 - 8:49 am)
submitted by TOP! TOP!
(February 15, 2017 - 8:47 am)
submitted by TOP!!!!!!!!
(February 15, 2017 - 8:48 am)
submitted by TOP! Come back, ppl!
(February 16, 2017 - 8:11 am)
submitted by TO THE TOPPPP!!!!
(February 23, 2017 - 10:11 am)